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F

FALSE() - Static method in class edu.wis.jtlv.env.Env
The constant FALSE BDD.
FDSFileConstructionTest - Class in <Unnamed>
 
FDSFileConstructionTest() - Constructor for class FDSFileConstructionTest
 
FDSModule - Class in edu.wis.jtlv.env.module
An object which represent an FDS module.
FDSModule(String) - Constructor for class edu.wis.jtlv.env.module.FDSModule
The main constructor for this kind of module, which creates an empty module.
FDSModule(String, String[]) - Constructor for class edu.wis.jtlv.env.module.FDSModule
A constructor which receive an array of variables to be declared with initiation.
feasible() - Method in class edu.wis.jtlv.env.module.Module
This is essentially algorithm "FEASIBLE", from the article:
Yonit Ketsen, Amir Pnueli, Li-on Raviv, Elad Shahar, "Model checking with strong fairness".
feasible() - Method in class edu.wis.jtlv.env.module.ModuleWithStrongFairness
This is essentially algorithm "FEASIBLE", from the article:
Yonit Ketsen, Amir Pnueli, Li-on Raviv, Elad Shahar, "Model checking with strong fairness".
feasible() - Method in class edu.wis.jtlv.env.module.ModuleWithWeakFairness
This is essentially algorithm "FEASIBLE", from the article:
Yonit Ketsen, Amir Pnueli, Li-on Raviv, Elad Shahar, "Model checking with strong fairness".
feasible2() - Method in class edu.wis.jtlv.env.module.Module
Version which allows justice and compassion requirement to refer to the next state.
feasible2() - Method in class edu.wis.jtlv.env.module.ModuleWithStrongFairness
Version which allows justice and compassion requirement to refer to the next state.
feasible2() - Method in class edu.wis.jtlv.env.module.ModuleWithWeakFairness
Version which allows justice and compassion requirement to refer to the next state.
FileConstructionTest - Class in <Unnamed>
 
FileConstructionTest() - Constructor for class FileConstructionTest
 
find_intersect(BDD, Memory.Permutation, Memory.Permutation) - Method in class edu.wis.jtlv.old_lib.games.Memory
 
firstPlayersWinningStates() - Method in class edu.wis.jtlv.old_lib.games.GR1Game
 
firstPlayersWinningStates() - Method in interface edu.wis.jtlv.old_lib.games.TwoPlayersGame
 
FixPoint<T> - Class in edu.wis.jtlv.lib
A template for fix-point using for loop.
FixPoint() - Constructor for class edu.wis.jtlv.lib.FixPoint
 
FixPoint(T) - Constructor for class edu.wis.jtlv.lib.FixPoint
 
FutureLTLOp - Static variable in enum edu.wis.jtlv.env.spec.Operator
 

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